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Environment Art on Corsair's Curse

"Corsair's Curse" is a VR LBE Escape Game. For this project I was in charge of the creation of the assets for the four environments you can see here. The art style and shading is quite similar to what we had done for "A Fisherman's Tale", so there was no big changes to the pipeline we had set up. I worked on the modelisation of the architecture and most of the props, the shading and some of the texturing.
This project is developped by InnerspaceVR, and directed by Balthazar Auxietre. Level design and lighting : Fabrice Gaston. Lead Artist : Guillaume Bertinet.